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It took me 170+ hours to get every question mark and every mission (not including the randomly generated ones) and i dont regret spending that time on it. There are places where airports and hotels and large resorts are built...a small village scalable in 5 minutes ON FOOT.Ithaca is a great example. I would've sticked with detailed and big cities rather than countries that are 80% sand, rocks and water. QUANTITY RULEEES111. Not to mention resi 2 and 3. Whether the map turns out to be larger or not, the upcoming game is going to be a big one. Nah, Ghost of Tsushima for me. Multiple Quests Accepted. For example, when AC I was released I was in junior high, and had 100s of hours of free time where I could afford to just run around, explore the land, and kill people for the fun of it. I love it. Call of Duty Fans Aren't Pleased with the Black Ops Cold ... More PS5 Consoles Will Be Available Before and After Chri... PS5 Backwards Compatibility: Can You Play PS4 Games on Pl... Join 350,207 people following Push Square: © 2020 Nlife Media, partner of Gamer Network. That's not to mention "other secret worlds" that Laferrière says have also contributed to the game's size. I’m 100 hours into Odyssey and I think the amount of detail and thought put into the world really immerses you into the game. KnightFall500 has just posted to What song are you listening to? Here's the statement we had back from the publisher: "Odyssey has fantastic momentum. Seriously some of the whinging on here is getting a tad pathetic. I cannot wait to dive into Valhalla. Jeez. you can go ahead complete main story you wont be blocked every now and then with level gates. Our aim with Valhalla is to build on that by creating a more approachable story, while adding more depth, and new features and activities to the open world that we believe will keep players engaged for a long time.". Maybe even make the present day sections good. Although I disagree with you, your observations have been similar to mine. With the same pointless stuff to do inside of them. According to this conversion, Laferrière says the game's map is "probably a bit larger" than Odyssey's. Odyssey was good but too large. I think my problem comes more from the fact that no matter how much I liked a location, I never return to it unless a quest takes me there, I fast travel there for convenience, or I happen to ride through it again on accident while on horseback. when AC I was released I was in junior high, and had 100s of hours of free time where I could afford to just run around, explore the land, and kill people for the fun of it. She didn't feel physically grounded at all. I am still finding features of the game I hadn't noticed before. I just barely got done installing Odyssey on my PS4 pro, haven't even started the game yet lol by the time I'm finished exploring odyssey, PS5 will have been released & Valhalla would be available!! Updated with a statement we received from Ubisoft. If it really is bigger than Odyssey's map then it must be gigantic. He also has the Platinum for The Witness, so there’s that. If you’re creating a map with both Norway and England then most of it is going to be the North Sea. Maybe it wasn't accurate after all? The interview has been translated to English over on the game's subreddit. Its full of forests, fishing villages, coastal, forts, mountains, deserts etc. A scaling down of the world map for me would increase immersion and could potentially up the quality of the world and game overall. It's easy to tell I'm in Velen, Oxenfurt or Novigrad or Skellige in TW3. I'm going to start uncharted 4 hopefully beat it then move on to odyssey! Its too big to not use fast travel.

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